Conceived as a critique of traditional architectural ''flythroughs'' and perhaps a glimpse into the future of online environments, this short film documents the investigation of an abandoned house from multiple points of view. The ''handheld'' camera movement was accomplished through four layers of motion capture data via the mouse. The house was designed and modeled in form-Z, animation in 3ds max, and rendering in mental ray. AfterEffects and Combustion were used for compositing and graphics.
May 10, 2009 Subject:
I would have liked a longer walk through the house. I like the story concept.
October 1, 2006 Subject:
A Kickin' Pad !
I would like one to go. Put mine at the beach! Great use of 3D rendering. Good use of minimal coloring - beige, blue, white, black. Quite interesting to watch.
April 23, 2004 Subject:
There's a jeep driving to the house, the camera shows the building from different sides. Then you move nearer to the house, you see inside it a symbol near the ground and in the moment when you want to touch it the place seems to fade away and you try to escape....